AI Insights · Timothy · July 2021
Top 5 Hidden Objects Games Performance in Slovenia - Q2 2021
Explore the performance of the top 5 hidden objects games on a unified platform in Slovenia during Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 hidden objects games in Slovenia showed varied performance metrics in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
June’s Journey: Hidden Objects from wooga experienced fluctuating weekly revenue, peaking at approximately $434 in early April and then gradually declining to around $102 by the end of June. Weekly downloads for the game saw a significant increase mid-quarter, reaching 272 in late May, and maintaining a steady range between 133 to 192 during June. The number of weekly active users also showed stability, starting from 1.8K in late March and ending at 1.9K in late June.
Manor Matters by Playrix reported consistent weekly revenue, staying within the range of $126 to $280 throughout the quarter. The game saw notable growth in weekly downloads, starting from 419 at the end of March and peaking at 680 by late June. Active users remained robust, fluctuating slightly but generally staying above 5K, with a peak of 5.7K in late April.
5 Differences Online from Smart Project GmbH had stable weekly revenue, generally hovering around $50, with a few peaks such as $137 in mid-June. Weekly downloads were relatively low but steady, ranging from 20 to 49. Active users for this game remained consistent, with a slight decrease from 379 in late March to 336 by the end of June.
Pearl's Peril - Hidden Objects, also from wooga, showed modest weekly revenue with a peak of $110 in early May. Weekly downloads were minimal, hovering around single digits throughout the quarter. Due to the very low number of downloads, active user data is not significantly impactful for this period.
Unsolved: Hidden Mystery Games by Artifex Mundi S.A. demonstrated a gradual increase in weekly revenue, reaching up to $84 in early June. Weekly downloads were erratic but showed an upward trend, peaking at 69 in mid-May. The game’s active users saw a steady rise from 124 in late March to 247 by the end of June.
These insights reflect the varied performance of the top hidden objects games in Slovenia during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.